Pokemon ROWE Changelog

Pokemon ROWE Documentation

Pokemon R.O.W.E is an attempt to create an open-world Pokemon Emerald with QoL changes and a high replay value, with diverse team building as the primary goal. If you’re looking for Pokemon ROWE Documentation (Wild Pokemon Locations, Item Locations, Important NPCs/Gift Pokemon/Item Locations, Mega Stone Locations, Pokemon Stats/Abilities/Move Changes, and much more), we’ve got you covered!

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Pokemon ROWE Changelog

v1.9.3.2

  • New Ability: Steel eater, boost the user defense when hit by a steel type move, it was given to Aggron family
  • New Ability: Insect eater, boosts the user attack when hit by a bug type move, it was given to Carnivine
  • Added the ability wind rider and gave it to Shiftry
  • Changed Empoleon’s hidden ability from Defiant to Competitive
  • Grassy glide got nerfed to 60BP
  • Gave shadow bone to Cubone as an egg move
  • Gave some new moves to Carnivine and buffed it’s stats
  • Gave Will-o-Wisp to Shiftry
  • Now you can buy Eviolites, Everstones, and Destiny knots in Rustboro
  • A lot of signature move changes:
    • Venusaur: Solar Beam now charges in 1 turn, removed the power up in the move
    • Mega Charizard X: Flamethrower now becomes a Fire and Dragon-type move at the same time
    • Raichu Alolan: Volt Tackle now becomes an Electric and Psychic-type move
    • Parasect*: Leech life is now a Bug and Ghost-type move
    • Cubone: Bone Club now has priority while in a sandstorm
    • Marowak: Bone Club now has a priority while in a sandstorm and has a power of 75 PB
    • Marowak Alolan: Shadow Bone now has a 10% chance of cursing the target
    • Koffing: Smog has a 90% chance of poisoning the target, has an accuracy of 90 accuracy and a power of 40 BP
    • Weezing: Smog has a 100% chance of poisoning the target, has an accuracy of 95, and a power of 45 BP
    • Weezing Alolan: Smog has a 100% chance of poisoning the target, has an accuracy of 95m a power of 45 BP, and becomes a Poison and Fairy move
    • Cloyster: Spike cannon has a 10% chance of setting a layer of spikes and becomes a Water-type move
    • Moltres: Heat wave becomes a Fire and Flying type move
    • Spinarak: Toxic Thread has a 50% chance of setting up Sticky Web on the opponent side when it hits
    • Ariados: Toxic Thread has a 100% chance of setting up Sticky Web on the opponent side when it hits
    • Qwilfish: Pin missile becomes a Poison-type move and has a 10% chance of setting a layer of toxic spikes per hit, it no longer hits 5 times at all times
    • Swampert: Muddy Water is now a Water and Ground move that becomes a physical move when used by Swampert
    • Shiftry: Now has a BP of 80, removes the Defense down effect, has a 20% chance of setting tailwind, becomes a Grass and Flying-type move, and becomes a physical move -Hariyama: No longer always hits 5 times but has a 15% chance of paralysis per hit instead of 10
    • Relicanth*: Head smash now only has priority in rain
    • Anorith: Fury Cutter becomes a Bug and Rock type move, has a 30% chance to boost the user speed and has a power of 65
    • Armaldo: Fury Cutter becomes a Bug and Rock type move, has a 30% chance to boost the user speed and has a power of 85
    • Lileep: Mega Drain becomes a Rock type move, has a 20% chance of leeching the target and has a BP of 65 instead of 40
    • Cradily: Mega Drain becomes a Rock type move, has a 30% chance of leeching the target and has a BP of 80 instead of 40
    • Castform: Weather ball now has priority when in any weather
    • Cranidos: Headbutt now no longer has a chance to flinch -Rampardos: Headbutt now no longer has a chance to flinch
    • Carnivine: Jaw Lock becomes a Grass-type move, it hits super effectively to Bug and Flying types
    • Stunky: Gunk Shot now has an accuracy of 95 and hits Super effectively to Steel types
    • Skuntank: Gunk Shot now has an accuracy of 95 and hits Super effectively to Steel types
    • Lucario*: Aura Sphere now has a 10% chance of boosting the user’s special attack
    • Lopunny: Return has a 30% chance of making the target fall in love
    • Lopunnyt Mega: Return has a 30% chance of making the target fall in love and become a Normal and Fighting-type move
    • Sawk: Rock smash has a 50% chance of setting stealth rock on the target side and a 50% chance of boosting the user attack
    • Joltik: Electroweb has a power of 60 and a 50% chance of setting sticky web on the target side
    • Golurk: Shadow punch becomes a priority move when used in trick room, has a 30% chance of lowering the target defense
    • Honedge: Sacred Sword becomes a Fighting and Ghost-type move
    • Doublade: Sacred Sword becomes a Fighting and Ghost-type move
    • Aegislash: Sacred Sword becomes a Fighting and Ghost-type move
    • Rillaboom: Grassy Glide becomes a 70BP move like it did before Gen 9
  • Other changes I forgot about

v1.9.3.1

  • Added the functionality for these next abilities:
    • Sand Spit
    • Perish Body
    • Wandering Spirit
    • Cotton Down
    • Pastel Veil
    • Curious Medicine
    • Steam Engine
    • Transitor (No obtainable Pokémon has this ability)
    • Dragon’s Maw(No obtainable Pokémon has this ability)
    • Power Spot
    • Punk Rock
    • Steely Spirit
  • Reworked Justified, now it will boost the highest attack stat if hit by a Dark, Ghost, or Dragon-type and will get reduced damage from those types
  • Reworked Anger Points, now it will boost the highest attack stat if hit by a contact move(and removed the critical move stuff)
  • Reworked Curious Medicine, it will remove the stats changes from all the Pokémon in battle and will work in singles too
  • Gave Steam Engine to Volcanion as a Secondary Ability
  • Gave Anger Points to Beedrill, Granbull,
  • Gave Sand Spit to Onix and Steelix as a hidden ability
  • Gave Justified to Doublade and Honedge, Sirfetch and both Farfetch’d forms
  • Gave Cotton Down to Altaria and Swablu
  • Changed Seviper and Zangoose signature moves to hit super effectively to Normal and Poison types respectively
  • Fixed Signature moves changing the physical and special split from moves still using the normal attacking stat causing them to be less effective
  • Fixed the game crashing if you tried to receive the Daycare ditto with a full party
  • Fixed the RGB Values in options only going up to 8 instead of 9
  • Other misc changes and fixes

v1.9.3

  • Modified the AI so it will hopefully be smarter and won’t spam electric moves at volt absorb mons(and a lot of other stuff)
  • Added some new abilities from ER and Exceeded
    • Flaming Soul: Gives +1 priority on fire moves while in the sun (Typloshion and Rapidash get it)
    • Overcharged: Electric moves hit super effectively on Electric mons (Electabuzz family, Eelektross Family, and Normal rotom get it)
    • Mountaineer: Immune to rock type moves and Field Hazards (Gogoat gets it)
    • Molten Down: Fire moves hit supper effectively on Rock types (Torkoal, Heatran, and Moltres get it)
  • Added some new signature moves for Bibarel, Bidoof, Golem, Golem Alolan, Luvdisc, Relicanth, Regice, Registeel and Regirock
  • Buffed Luvdisc, Dustox, Beautifly, Alomomola, and Zapdos
  • If you give Luvdisc or Alomomola a Heart scale they will get their defense boosted
  • Changed the ability Blademaster name to Sharpness like the Gen 9 games
  • Buffed the abilities – Grass Pelt, Big Pecks, Hyper Cutter, and Pick up
  • Modified Illuminate to boost Accuracy instead of Special Attack
  • Modified Run Away to boost speed when it gets any stat lowered instead when sent out
  • Modified some move in-game descriptions
  • Added Heavy Duty Boots to the game, you can get them in Lilycove Mart after some badges
  • Removed the moves Fling and Sky drop since they don’t do anything
  • Modified the TM56 to be Darkest Lariat instead of Fling
  • Made past outbreak-specific moves available in-game without needing the companion
  • Fixed some bugs with some Legendary Pokemon not being able to Mega Evolve
  • Fixed some bugs with some Pokemon that change form mid-battle if you catch them and they are sent out to your Party

v1.9.2

  • Fixed a critical bug that may have caused the name changes and other big glitches that happened in past versions
  • Added a way to share your Party with other people so they can battle your team, for this, you need to use the companion but should be a great feature that makes the community more alive by sharing your teams and battling your friends
  • Updated R.O.W.E. Companion to version 1.2
  • Added some changes and fixed that I probably forgot about
  • Created a new mGBA fork that gives access to audio play, making playing Pokémon cries a reality, both using gen 6+ cries or even anime cries for some Pokémon
  • Made outbreak Pokémon have 3 extra shiny rerolls

v1.9.1

  • Added connectivity with an online browser using a new app called R.O.W.E. Companion, this lets you send data from the browser into your game, it only works on PC with the latest version of mGBA (mobile support is not coming since the other emulators don’t have support for custom scripts)
  • Added support for online Mystery Gifts, the first online Mystery Gift with be Pikachu Libre!
  • Added support for online Roamers, the first online Roamer will be a Poipole!
  • Added support for online Outbreaks, the first online Oubreak will be a Bulbasaur with Frenzy Plant, you can find it in Route 101 with a 10% chance of appearing! (You need the R.O.W.E. Companion to access these, if you are on Myboy! you can ask someone to trade them to you or they will be available in future updates in-game)
  • Fixed some options in the option menu not working
  • Changed Hilbert front sprite
  • Fixed accuracy signature moves not working as they should
  • Fixed Spinda not having a proper signature move
  • Changed the Dexnav to go up to 999 in a chain and changed it a little so it may fix the issue with the name problems
  • Fixed East Gastrodon not having egg moves
  • Changed the generic cry option in the options to a Cry type option, this will In the future work with the R.O.W.E. Companion to bring external cry support (the last 2 options do nothing rn but that may change with an R.O.W.E. Companion update without having to update the rom)
  • Other changes and fixes I forgot about

v1.9.0.1

  • Now you get Shiny Dratini with the move Barrier, Shiny Gible with the move Dragon Dance, or Shiny Axew with the move Lunge as a reward for completing the Hoenn Dex (If you got Chickorita, Cyndaquill, or Totodile before this update you can get this gift once too)
  • Added a new legendary Pokémon
  • Added a new Options menu that explains the different options so you understand them better
  • The Start menu now remembers what is the latest option you used and starts there
  • Fixed the graphic issue with the summary screen while changing the move
  • Fixed an issue with Heat crash damage calculation
  • Fixed the issue with the save menu taking more than it should
  • Fixed some issues

v1.9

  • Added some more generic cries based on the Egg group of each Pokémon so it feels more dynamic
  • Created a new Summary Screen with some more info and moving background
  • Updated the Start Menu, Bag Menu, Party Screen, and other menus to have scrolling backgrounds
  • Reworked the Emerald Brendan, Emerald May, and RS Brendan Costumes to look a lot better(Credits to @Hyo for ALL that work thank you for your hard work!)
  • Added a new Hilbert Costume (Credits to Kwenio for reaching out to me and giving me the sprites personally I’m grateful for that, only for the male player)
  • You can now battle against your first 6 Pokemon in Box 1 using the PC Storage option in the Mock Battle options, you can build your team of 6 Blisseys to easily train this way or have fun against stronger Teams
  • Rayquaza, Latios, Latias, Mewtwo, and Diancie will now Mega Evolve in battle while you try to catch them
  • Kecleon now will change color to use the same color as the player
  • Fixed Snubull, Vullaby and Miltank not being available
  • Fixed Latios and Latias encounters acting weird
  • Added a new battle background for the Forest areas
  • Reworked the Evolution Maniac script so it can give you all the Evolution items and fixed the issue with the Sludge bomb TM on the new game plus
  • Fixed the Infinite Exp charm glitch
  • Added a lot of stuff that I already forgot about
  • Fixed a lot of other issues
  • Added Manaphy as a Mystery Gift

v1.8.3

  • Reworked all the Gym Leaders so they are now stronger and modify their teams more depending on your badge count
  • Gym leaders will now give you all the rewards at once if you have enough badges, instead of having to defeat them 5 times to get your rewards, If you beat them without enough badges you will only get some rewards but you can rematch them once with all the badges to get all the rewards that you missed.
  • All the Leaders now have a Pokémon next to them, they change depending on the number of badges you have
  • In hard mode, all the leaders ask you to beat all the trainers in their Gyms before being able to battle them
  • All the Gym trainers were reworked to be stronger
  • Fixed a bug where the Gym trainers used the normal trainers level instead of the gym trainers(Petalburg gym was the exception to this bug)
  • After you defeat a gym leader Scott will call you and tell you the things you unlocked after that badge or just give you some helpful information
  • Talking to the Gym Guide after you defeated the leader will give you the option of him taking you directly to the Gym Leader
  • Talking to the Gym leader after you defeat it on a rematch will give you the option of battling all the Gym trainers again
  • Modified some other trainer teams
  • Opposite day and Trickster now remove the field effect they cause if you send them when the field is already up
  • Shiny Axew with Lunge is this update Mystery Gift, you can get it right away with no badges.
  • Fixed the problem with the Bike not changing to acro when you used it from the Bag instead of the Start Menu
  • Fixed Mareep not appearing anywhere in the game aside from inaccessible areas like Kanto.
  • Some bugfixes and changes that I forgot about.

v1.8.2

  • Added Four Island and Icefall Cave to the game
  • Reworked the whole signature move system, now you can see a lot of information for signature moves, in the summary screen signature moves will have a blue font and will show the correct power of the move after the modification, it will also show the correct type and some of them even have custom descriptions.
  • Signature moves power, accuracy, type, and type effectiveness will show in battle.
  • Hidden power type effectiveness in battle will be correctly calculated to show the Pokémon hidden power type.
  • Move Types for Pokémon with certain abilities will be shown correctly in the summary screen(abilities like pixielite, liquid voice, etc.), and their type effectiveness will also be calculated correctly in battle.
  • Moved some Alolan/Galarian forms to Sevii
  • Gave a Signature Move to Meganium – Petal Blizzard, it has a 100% chance to lower the enemy attack.
  • Gave a Signature Move to Typhlosion – Eruption, it does minimal damage of 60 no matter how low you are on HP.
  • Typlosion’s hidden ability was changed from Adaptability to White Smoke.
  • Gave a Signature Move to Feraligatr – Jaw Lock, it has a 30% chance to confuse and becomes a Water-type move.
  • Gave a Signature Move to Furret – Coil, now it raises its speed by 1 stage + its normal boost.
  • Fixed Furret getting Adaptability in Vanilla mode instead of in Normal Mode.
  • Ampharos family got illuminate as a secondary ability(Mareep has fluffy instead for those who want to use exiolite).
  • Run away now boost speed by 1 stage when sent out.
  • Delibird’s hidden ability was changed from Insomnia to Unburden.
  • Gave Cranidos and Rampardos a signature move: Headbutt, when used by any of those two its damage goes from 70 to 50 but becomes a rock-type priority move.
  • Gave Cranidos and Rampardos Rock head as a secondary ability.
  • Petal Blizzard is now a Special move that hits both enemy pokemon instead of being a Physical move that also hits your ally.
  • Karate chop now has the same effect as brick break.
  • Vice Grip now has a 50% chance to lower the target speed and becomes a water-type move with 60 power.
  • Mega Punch got its accuracy increased from 80 to 100.
  • Mega Kick got its accuracy increased from 75 to 85.
  • Some minor stat changes were made.
  • Mystery gift was changed for an Ash Greninja Re-run
  • Pokemon with Coil Up will now regain the Coiled status after using the move Coil or Glare.
  • Other misc changes and fixes that I forgot about.

v1.8.1.3

  • Fixed New Game+ not giving you some Key Items at the start and gave them to every existing new game + save
  • Added some event-only moves to some Pokémon
  • Modified some move sets
  • Fixed Ditto and Quick Powder not working upon transforming
  • Honey gather will now work similarly to Gooey plus its existing effect
  • Modified the wild encounters a little
  • Modified Sword Master ability to match its official counterpart Sharpness(20% boost to 50% boost)
  • Modified Cacophony to boost moves by 50% instead of 20%
  • Some little fixes and modifications

v1.8.1.2

  • Added the Followers up to Seismitoad and fixed Wailord follower sprite
  • Modified the Battle UI to be able to see more information like if the move is Physical or Special, Move Power, Move Accuracy, Move effectiveness and now it shows the Type Icons instead of text (For some of this information you need to press the L Button on the Move Selection Page)
  • You can now see the Exp. on the Summary Screen
  • Some wild encounter modifications(Mainly in the safari zone)
  • Fixed New Game+ not giving you some Key Items at the start and gave them to every existing new game + save
  • Created some new signature moves for Delibird, Lucario, Galvantula, and Slaking/Slakoth
  • Present is now a Normal Type version of Pollen Puff
  • Some fixes and changes

v1.8.1.1

  • Fixed New Game+ not letting you keep your items
  • Fixed Jagged Pass not working with the Dexnav
  • Some little balance changes
  • Removed Level Scaling from new game+ (It will become a separate mode in the future exclusive for new game+ runs)
  • Fixed the Pokedex showing some glitched footprints for gen 6+ mons
  • Fixed the level cap not working on hard mode in new game+
  • Fixed tailwind only summoning tailwind for 3 turns and now summons it for 5 turns
  • Added exiolite stats for Primeape, Girafarig, Dunsparce and Bisharp, they can also be used with Eviolite now(This is the closest thing that you will ever get to gen 9 mons in this game)
  • Removed Gorilla Tactics from Primeape and gave it Possessed as hidden ability(it probably will get a custom ability in the future) and gave it shadow punch
  • Added a new Mystery Gift
  • Other little changes and fixes

v1.8.1

  • Added New Game+, this mode lets you keep all your Pokemon(they become level 1), Items, Money and Achievements while starting a new save file. It gives you some bonus items to be able to create a team from scratch easily at the start of the game. When you start a new game plus save all the trainers start to scale to your level, you get boosted experience and it becomes a little more difficult each time you start a new game plus save.
  • This mode can be unlocked by beating the Pokémon League, the games tells you the number of new game plus save you have started on that save file.
  • This mode can not be unlocked if you play on Randomized Party Mode or No Evolution Mode and those modes can’t be enabled while in a new game plus save.
  • Fixed the Experience Overflow when you defeated a level 75+ Blissey with 5 Pokémon with lucky boost on your party while holding a Lucky Egg.
  • Some more new Balance changes to some Hoenn Pokémon
  • Added some new abilities for Chimecho, Jirachi, and Clefairy family
  • Added followers up to Zebstrika and fixed some Followers gen 5 followers floating or looking strange.
  • Fixed Route 113 not working with the Dexnav
  • Fixed the Pokédex not showing the correct hidden ability for certain mons
  • Added some Gen 8 Moves to the game and fixed some effects
  • Clangorous Soul
  • No Retreat
  • Clanging Scales
  • Eerie Spell
  • Jaw Lock(Fixed its effect)
  • Life Dew(Fixed its effect)
  • Jungle Healing(No available Pokémon can learn this)
  • Scale Shot
  • All the Abilities now have their full names.
  • Fixed the Scanner Quest not giving you the achievement.
  • Other misc changes and fixes that I forgot about.

v1.8

  • Removed all the Cries in the game to make space for more things(With the exception of the Weather Trio).
  • Added an option to use a generic cry for all the Pokémon or to just mute them.
  • Added all the Followers starting with Bulbasaur up to Liepard.
  • Legendary Encounters should be a little more difficult and pose a little more challenge than before(I made it easier from certain gif I uploaded before).
  • Added Munchlax/Snorlax, Bonsly/Sudowoodo and Rotom as Daily static encounters (Removed them as Wild Encounters).
  • Added the Captain Stern Event back to the game.
  • Added a new Achievement.
  • Added the Exp Charm and the Catching Charm to the game.
  • Added Zapdos, Jirachi, and Diancie(along with its Mega Stone) to the game.
  • Removed the second Oval Charm available as a gym reward.
  • Added a new Ability called Slimy, it’s similar to fluffy but it’s weak to Water-type moves instead.
  • Made multiple changes to the follower’s code.
  • Now Helioptile Family holds the Yellow Shards.
  • Changed the Legendary Pokémon movesets.
  • Some Legendaries now are available after you beat the league instead of having to catch Rayquaza to access them.
  • Now the Bike Mode should be available in options instead of having to press L twice to get the Acro Bike
  • Spiky Eared Pichu is now the new Mystery Gift, it’s available at any moment.
  • Revamped the Weather Institute and its NPC Dialogues.
  • Reworked Randomized Mode to make it more random.
  • Audino, Heliptile Family, Carvanha Family, Numel Family, Sunkern Family, Skitty Family, Meowth Family, Relicanth, and Wailmer Family will now not be Randomized in that mode for easier grinding and for the Regi Puzzles.
  • You can now see your random seed used in your save in the same area where you see the game version making it easier for devs to check your save for any bug.
  • Decapped the text in the Gyms.
  • Added a Warp in Tate & Liza gym that takes you to the Leaders after you defeat them.
  • Fixed Most Soft resets.
  • Now Damp reduces the damage from Fire Moves.
  • A lot of little changes and fixes to some scripts.
  • A lot of other things I probably forgot about.

v1.7.5

  • Now you can see the exact damage you did with each move in battle, this triggers a message telling you how many damage your pokemon or your foe did with each move, this can be disabled in the options(Thanks Jas)
  • Fixed Trading in MyBoy! (Thanks Erd)
  • Fixed some text in the game(Thanks Maria)
  • Dexnav will now use the Chain Level to generate hidden natures, held items and give the pokemon level boost since the Search level was removed
  • Added a new Ability: Possessed, this ability gives the user the ghost type as a third type like when trick-or-treat is used against it
  • Gave Possessed to Paras Family
  • Gave a Signature move to Parasect
  • Added a new Ability: Coiled Up, this ability makes the pokemon attack first if it used a biting move(only 1 time)
  • Gave Coiled up to Seviper
  • Arbok is now a Poison/Dark Type Pokemon
  • Neutralizing Gas now works but with a catch, rather than working like in official games now it gives gastro acid effect to every pokemon on the field so some abilities will still work like those that activate when sent out, but the effect will still be active when the pokemon leaves the field unlike swsh
  • Parental Bond now works but also has a catch, it hits the foe a second time and does the same damage as in the official games, but the second hit does not have a secondary effect, it does not get affected by iron barbs and just does plain damage(it also bypasses substitutes)
  • Reworked Rooted, Illuminate, Color Change, Magnetic Body, and Battery so they don’t bug out in doubles
  • Color change now gives the pokemon the type of the opponent rather than changing it, for example before this update if keckleon was sent out at the same time the foe was a gengar it became pure ghost type but after this keckleon becomes normal/ghost so it can use its STAB moves without worrying about the oponent while having lick(its signature move) as a second STAB no matter the second type
  • Gave a Signature move to Zangoose and changed its movesets a little
  • Added a new mystery gift (Thanks Bee!)

v1.7.4.1

  • Added Kanto Region Map to the game, this includes the first 3 Islands and can be used to fly around them(You can’t access Kanto yet of course)
  • Added Diancie Mystery Gift, you need to beat or catch Rayquaza to get it and comes with a Diancite
  • Added Diancie as a Follower Pokémon
  • Fixed Mew Move tutor by removing some of its moves that were probably not important
  • Fixed the game resetting in a Fortee Shop
  • Fixed some other things

v1.7.4

  • Added a new Mode: Gym Shuffle Mode, this mode shuffles the Gym Locations from one Gym to another, for example, Juan Gym may be changed to Petalburg or Roxanne’s Gym to Mauville City, this mode has 64 different Gym Combinations adding a little more replay value for those who got bored of the same order every time
  • Modified Oldale Town and Mauville City Layouts
  • Added a new area next to Oldale Town, Oldale Ruins(Anime Exclusive location) to make visiting Oldale more worthwhile
  • Changed all the Pokémon Center and Pokemart Tiles to look more FRLG Style
  • Changed Heliolisk Front Sprite
  • Changed Flower Tiles for both normal Flowers and Flowers in Route 117
  • Fixed Heliolisk Shiny Palette
  • Fixes Flower Gift not activating drought when Holding a Heat Stone with Sunflora
  • Some other misc changes and bugfixes

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