Download Pre-Patched Pokemon Crystal Maeson GBC Rom
- Creator: Maeson
- Version: v1.1
- Hack of: Crystal
- Updated: February 26, 2021
Pokemon Crystal Maeson is a GBC ROM Hack by Maeson based on Pokemon Crystal. And it is now available to download. It was last updated on February 26, 2021.
Also, be sure to try out Pokemon Cloud White
Pokemon Crystal Maeson, like other hacks by the same author, aims to give a game he’s played a lot a different flair through a variety of changes, so it stays feeling fresh or more interesting to his own specific tastes.
Here’s a quick rundown of some of the changes brought about by this hack:
- Moving away from the “vanilla Pokémon experience” by adjusting the “balance” of the Pokémon themselves. This includes new Type Matchups to make Types equal, assigning different Types to many species, creating new Stat distributions for each evolutionary line and putting them on the same level, streamlining evolution across all species and more.
- The Pokédex has been updated to assist with the foregoing. It no longer provides the dubious trivia it once did, and instead now provides both a list of Weaknesses and Resistances, as well as the Base Stats of each species, to assist the player.
- A Physical/Special split has been added, and many old moves have been removed to make way for new ones, giving each Type moves with varying Power tiers on both the Physical and Special sides. However, there has been no intention to follow trends set by newer games with the new moves.
- A concerted effort has also been made to streamline all aspects of training and RNG. Because DVs/IVs are no longer considered in stat calculations, any Pokémon (including Shiny and Female Pokémon) can reach their full potential. Acquiring Stat Experience is a much less frustrating process now, as changes to Vitamins as well as new Items have been made to make them actually useful this time, and you will need to pay attention and take care of your team in this way.
- The overall difficulty of the game has increased noticeably. The AI has been improved, Levels have been raised (Generation 2 had a rather low-Level curve), and teams for pretty much every trainer out there have been tweaked (which, combined with the previous changes and having to learn new stuff, does indeed increase the challenge), and Pokémon from Trainers do get progressively harder as you progress because, like you, they gain Stat Experience, and after a pokédex, they gain Stat Experience. Among other changes, badge bonuses and NPC “nerfs” have been removed.
- Another major feature of this hack is a massive rework of the Battle Tower. Aside from updating the Pokémon, you fight there to reflect the hack’s new changes (and also add a lot more variety to the species you find there), and a lot of new content has been added. Move Tutors of various types, as well as a reward system where you can get Special Eggs with Pokémon that know a unique move, similar to what Pokémon Stadium did. This place has evolved into much more than it was previously.
- There was also some “endgame” content added, such as rematches and other things. After defeating Red, the Elite Four becomes stronger, and Gym Leaders want to fight again (not the only ones though). A number of useful Items have been added to the Battle Tower to aid in levelling up. Pokegear Rematches also had some significant improvements over the original.
- Items and Item storage have also undergone some changes. There are a few new items, such as Fruits that help you strengthen your Pokémon, and Kurt Balls have changed significantly from the original game.
- While there are no plans to create a new story or region, there are a few new maps here and there, sometimes to bring back things like the Viridian Forest, other times to expand certain places that felt short, or simply to add a few new areas. There were also numerous minor additions and changes made throughout the game, far too numerous to list here.
- There have been significant changes to the graphics in many areas. Pokémon sprites have been cleaned up, improved, or changed (they also have individual icons for each, and Shiny colours have been changed), and the overworld graphics have received some tweaks here and there. Many areas have been tweaked here and there to make them easier to navigate or look at, and the scrolling is also smoother. In general, the game’s colours are less saturated, making it easier on the eyes when playing on anything with a back-lit screen. Some menus and other UI elements have also been redesigned to make them easier on the eye and, hopefully, more visible.
There’s a lot more to the changes, but if you want to learn more, there’s the standard “why this is so long” readme included. In fact, if you have a lot of free time, there are a lot of files with different information to help people adjust to all of these changes!
- Types, Moves, Pokémon Stats and such have been changed deeply to move away from the conventions of the original games
- Physical/Special split
- Fair increase in the overall difficulty
- Reworked Battle Tower
- Some “endgame” content was added too, in the form of rematches and other things
- Some new maps
- Big changes to the graphics in many areas