Pokemon Prism v0.95.0248 Changelog

Pokemon Prism v0.95

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Note: Use the table of contents below to jump to the section you want.

Enhancements

  • (Cosmetic) Town maps for all regions have been improved.
    • Overview of the changes– Tunod : The entire map was shifted westward, mountains were added to the topography, a whole lot of landmarks were added (had none previously), the whole Rankor Archipelago was added in the east sea and the map FINALLY lines-up with Johto. Squeezed in the 2 new cities Glazed added to Johto on the right edge of the map, that way the Johto map stays true to canon.
      – Johto : The area west of Cianwood was changed to match HGSS better, a few landmarks were changed and a few were added, Goldenrod Cape now has a Route tile, Azalea no longer has a non-existing route west of it. Added an island on the south-eastern edge as a nod to the Johto League from Glazed. Route connection with Rijon now lines up properly.
      – Kanto : Threw the 1:1 to GSC’s map completely out the window (it wasn’t good, just look at Route 22) and remade the map completely. It’s a mix drawing from the first 4 gens (mostly FRLG and HGSS) and in-game route layouts. Added a few missing landmarks. Removed Pokemon Tower/Radio Tower (former no longer exists, latter shouldn’t be a landmark).
      – Naljo : Minor topography changes here and there. Naljo Border landmark is now in-bounds to match the associated cursor placement. Magikarp Caverns and Battle Tower are now marked on the map.
      – Rijon : Minor topography changes, added some missing landmarks, Silk Tunnel is now notably bigger, Route 55 now matches the length it was in Brown.
      – Sevii : Redid the topography to match the in-game FRLG map layouts and the official artwork more, Three Island was moved southward. One Island, Treasure Beach and Treasure Cove display their names on the town map (these locations are not visitable in this version).
    • Overview of landmark designationLandmark designation used to be inconsistent, they were redone to follow more defined guidelines. For future reference.
      – Black on white BG = Any landmark that also serve as a Fly-point. Can range from Battle Facilities to the lone Pokémon Center on Route 81.
      – Red on rock BG = Caves, ruins or dungeons present on rocky/mountainous terrain.
      – Red on green BG = Forests or any land dungeon present on grassy terrain.
      – Red on path = Used when the dungeon/landmark is not a direct obstacle to traversing the Route.
      – Red on water BG = Dungeons on water or under sea level.
      – (Underground pathways are too complex to place on a map and therefore go unmarked.)
  • Improved “whoosh” transition effect when travelling by airplane
  • Removed all restrictions from Oxalis City Salon – you can now select any model and skintone in addition to colours
  • Ability to “Fast Surf” added by holding B
  • Allow switching party members with SELECT in the Party Menu
  • Increased access to Trade Stones
  • Make Gliscor, Magmortar, Electivire, Porygon-Z, Scizor, Steelix and Mismagius available earlier by making their evolution items available earlier
  • Create a “solved” state for the Clathrite Kyogre room puzzle so it does not need to be redone if completed before getting the Blue Orb.

Bug Fixes

  • Multiple grammar and spelling fixes
    • Standardized “Sp. Atk” and “Sp. Def” in all text, including X Items
  • Multiple text frame overflow fixes
  • Goldenrod Haircut Brothers now reset properly
  • Fix Potential softlock with Cage Keys
  • Correct Radio and Incense Burner overworld interaction to no longer use “Smelter” and “Fast Current” functions respectively
  • Fix collision in Rijon Tunnel that recognized some tiles as Headbutt trees
  • Fix position of wandering NPC in Saxifrage cell that would softlock players
  • The Hall of Fame music no longer stops immediately when text speed is set to Instant
  • Fix map loading after using Dynamite in Mound Cave
  • The cancel option in the in-battle party submenu now returns you to the in-battle party menu rather than quitting everything
  • Stop the generation of exception errors on the title screen if enabled on your emulator

Maps

Naljo

  • Added Faraway Island (fully functional)
  • Expanded Route 74 westwards to include Spurge Channel
  • Expanded Route 69 northwards to include Heath Docks
  • Modified Route 69 so the geography now makes more sense
  • Modified Heath Village slightly to match changes in surrounding routes
  • Routes 69, 74 and 75, Heath Village and Spurge City now stitch together properly with the rest of the maps
  • Added signs to Naljo with each of the island names
  • Added an extra Magnet Train branch line connecting Torenia City and Southerly City
  • Renamed Caper City to Caper Ridge (it is smaller than Heath Village in-game, so it made little sense calling it a city)
  • Fix garbage tile on Acania Docks & fixed connections on Route 81 & 82
  • Add trash cans to Algernon Labs

Rijon

  • Added South Rijon Gate
  • Expanded Eagulou City westwards to include rijonAdventures prequel
  • Removed excess grass on Route 55
  • Added tease for Rainbow Tower in next update, including restoring directions sign
  • Added rijonAdventures route names to all Rijon route signs
  • Renamed Route 57 Gym to Equality River Gym
  • Renamed Route 47-B and Route 48-B to Old Route 47 and Old Route 48
  • Power Plant has been significantly expanded, now has extra floors

Johto

  • Added extra signpost and item to Goldenrod Cape

Tunod-Rankor

  • Remodelled Southerly City Airport into Southerly City Transport Hub, added Magnet Train station
  • Added Espo Clearing, Espo Forest and Olcan Isle from Pokémon Glazed, and a new connecting map, Olcan Chine
  • Added wild grass to Tunod water routes

Sevii Isles

  • Completely remodelled Ember Brook into an explorable route with navigational challenges
  • Minor tweaks to Mt. Ember to encourage exploration

Mystery Zone

  • Remodelled Mystery Zone Airport to better match the outside building

Other

  • Removed Bill’s Teleport System
  • Added on-ground and elevated Magnet Train tracks and level crossings to Botan City, Route 61, Route 63, Hayward City, Route 64, Route 67, Route 68, Acania Dock, Route 82 and Torenia City

Flypoints

Please note: If you are updating your game, you will need to visit these locations again before the flypoint is activated.

  • You may now fly to Naljo Battle Tower. (Enter tower to activate.)
  • You may now fly to Route 81 Pokémon Center. (Enter route to activate.)
  • You may now fly to Olcan Isle. (Enter any building to activate.)

Tilesets

  • Completely revamped Tunod tileset
  • Allow tilesets to animate during dialogue sequences
  • Expand tilesets to allow up to 254 tiles
  • Updated the tile system to take advantage of tile attributes and priority tiles from PolishedCrystal
  • Added new Magnet Train branding to outer buildings and interiors, including a new slogan
  • Added elevated, on-ground and north/south Magnet Train tracks and level crossings into the overworld for Naljo and Rijon
  • Minor tileset updates:
    • Add boulders
    • Add shadows in stair corners
    • Edit Cut trees
    • Fix the grassy clifftop edge tile
    • Fix a row in a grass tuft tile
    • Add Rijon-style signs to Routes 65 & 67, and Rijon League
    • Fix water in both Phlox Labs and Naljo Ruins Outside to animate
    • Tweaked railway fence posts in Johto
    • Fix Rijon’s waterfall tile animation
    • Fix Rijon’s cliff edges
  • Adding mining capability to Johto, Rijon outdoor and Tunod outdoor tilesets. Made minor alteration to Firelight Caverns mining collision

NPCs / Dialogue

  • Journal entries, extra story, interaction text and hidden items added to Algernon Labs (Phlox Town)
  • Added extra NPC to Acania Lighthouse
    • Correct interaction dialogue for Fire on 2F
  • Added new NPC to Spurge City Casino
  • Professor Ilk has been given a married partner and a first name
    • Add dialogue to support the addition of Ilk’s husband to initial quest
  • Fix Mom palette for League cutscene
  • Change Edison’s Overworld palette
  • Change blocking NPC in Magikarp Caverns to check for Marsh Badge instead of Plain Badge, give new dialogue
  • Made guard colours consistent throughout all regions
  • Add NPC to Saxifrage to hint at Clathrite
  • Add NPC to Saxifrage to give earlier Metal Coat
  • Set the Engineer in the Torenia Pokecenter to not wander so he never blocks the Nurse
  • Add healing NPC to Laurel Forest Gate
  • Fix Sparky’s overworld being set to Spark’s
  • Fix trainer card palettes for Lois, Sparky and Silver
  • Add dialogue to Whitney to justify use of non-Normal types on her team
  • Add flavour dialogue to the two Saffron Gyms
  • Change dialogue on trainers with modified trainer classes to suit their new looks
  • Give interaction dialogue to TV tiles
  • Change the range of enemy trainers so none approach you from off-screen or across untraversable terrain
  • Added NPC to Route 34 in front of old Daycare (teaser for future version)
  • Various other NPC dialogue changes

Sprites

  • Every player front and back sprite have been given a big tune-up
  • Lance sprite has been improved
  • Cheerleader sprite has been improved
  • Give Prof Ilk custom Overworld sprites
  • Give Mom custom Overworld sprites
  • Fix Overworld sprites of Miner trainer class
  • Fix incorrect overworld sprites in Heath Gate, Rijon Underground and Seashore Gym

Battle Changes

Move Renaming

Gas Move Retheme

  • Lewisite -> Miasma
  • Nerve Gas -> Shock Smog
  • Mustard Gas -> Burning Mist

Move Name Modernizations

  • Sand-Attack -> Sand Attack
  • Bubblebeam -> Bubble Beam
  • Solarbeam -> Solar Beam
  • Selfdestruct -> SelfDestruct (Should have a hyphen, but hits character limit)
  • Softboiled -> Soft-Boiled
  • Dragonbreath -> DragonBreath (Should have a space, but hits character limit)
  • Thundershock -> ThunderShock (Should have a space, but hits character limit)

Ability Changes

  • Snow Cloak and Sand Veil now reduce accuracy in the respective weather. There was a bug in the existing implementation.
  • Gallade’s Scarlet/Violet Ability of Sharpness is now implemented in its second Ability slot.

Bug Fixes

  • Forced switches like Teleport and Whirlwind now end the current turn like they do in base Crystal. This primarily prevents attacks from occurring after such a move is used and hitting the switched out Pokémon.
  • Persim Berry can now be used from the bag in battle again as its equivalent, the Bitter Berry, could in base Crystal. The menu for this may be overhauled in the future.

Canon Move Modernizations

  • Add “double damage against Minimize” effect to Body Slam
  • Add conditional perfect accuracy to Stomp and Body Slam when opponent is minimized
  • Add conditional perfect accuracy to Blizzard in Hail
  • Correct accuracy of Pain Split, Struggle, Whirlwind, Roar, Mind Reader, Conversion2 and Foresight to perfect
    • Print moves that do not use accuracy checks (ie: perfect) as long dash instead of 100 in-game
  • Toxic now has perfect accuracy when used by Poison types
  • Update Rapid Spin to 50 Power, Speed Boost on hit
  • Fix Thunder Fang effect to independent chance of Flinch and Paralysis
  • Add Powder Immunity Check to Cotton Spore’s effect
  • Increase Absorb PP, reduce Absorb Power (Correcting to 25 and 20)
  • Reduce Dragon Pulse Power to 85
  • Reduce Thunder Wave Accuracy to 90
  • Reduce Recover, Rest and Soft-Boiled PP to 5
  • Increase Smog Power to 30
  • Increase Scary Face Accuracy to 100
  • Reduce Outrage PP to 10
  • Outrage now prints a special message when it causes confusion like it does in later generations
  • Reduce Swagger Accuracy to 85
  • Increase Future Sight Power to 120
  • Correct Lick’s damage category to Physical
  • Change some map-based moves selected by Nature Power
  • Grass-types are now immune to Cotton Spore
  • Add King’s Rock Flinch change to all moves that are eligible per newer gens, including giving it multiple changes to proc on multi-hit moves. This includes all moves that deal damage but do not already have a chance to Flinch.
  • Add “Contact” flag to Double-Slap, Thunder Punch, Draining Kiss, Flare Blitz, Hi Jump Kick, Extreme Speed and Dynamic Punch, who were previously missing it.

New Move Modifications

  • Storm Front and Dust Devil now hit / deal double damage to Flying opponents
  • Bass Tremor now hits / deals double damage to Digging opponents, and can no-longer lock on to Flying foes with Lock-On/Mind Reader
  • Ghost Hammer now gets Punch move boosts with Iron Fist, has normal type interactions for its type other than hitting Normal neutrally, and is now listed as a move that makes Contact
  • Increase Void Sphere’s power to 90
  • Increase Crystal Bolt’s power to 75
  • Reduce Boil’s power to 65 and its accuracy to 95
  • Increase Steel Eater’s power to 70, reduce PP to 15, now deals Super Effective damage to Steel
  • Vaporize now gets blocked by Protect, Fly, Dig, etc. like Soak does
  • Spring Buds’ chance of Leech Seed increased to 30% from 10%
  • Noise Pulse’s Power increase to 80, Accuracy increased to 100 and Eff% increased to 20. PP reduced to 15

Other Changes

  • Rewrite description for X-Scissor, Dragon Claw, Supersonic, Thunder Fang, Hyper Voice, Sandstorm and Encore
  • Consolidate descriptions for Iron Head, Dark Pulse, Flame Wheel, Shock Smog and Miasma with moves of similar effect
  • Sweet Kiss retyped from Normal to Fairy
  • Moonlight retyped from Normal to Fairy
  • Transform retyped from Normal to ???
  • Heal Bell retyped from Normal to Sound

Pokemon Changes

Stats

  • Change Porygon-Z from Sound to Normal/Sound
  • Change Misdreavus and Mismagius from Ghost to Ghost/Sound
  • Change Igglybuff from Normal/Sound to Sound/Fairy, reorder types on Jigglypuff and Wigglytuff to Sound/Fairy to match
  • Cut the StatEXP required to evolve Eevee into Sylveon by half
  • Add Espo Clearing to the list of maps on which you can evolve Eevee into Leafeon

Wild Encounters

  • Reduce encounter rate slightly in dungeons
  • Rijon, Johto, Tunod and the Mystery Zone have had their wild Pokémon levels significantly enhanced to better match their post-game setting. This should make post-game training easier, catches more useful and post-game more challenging
    • Some encounters have had their species evolved to increase variety
  • Allow fishing on more maps (Heath Gym, Laurel Forest, Milos F1, Mt. Boulder, Route 87)
  • Add regular Surf encounters on more maps (Ilex Forest, Route 34, Goldenrod Cape, Route 66, Route 67, Route 56, Route 86, Provincial Park, Owsauri City, Castro Forest)
    • Add lower-density Surf encounters to maps intended to be more barren (Seashore City, Seashore Gym, Castro Valley, Botan City, Eagulou Gym and all levels of Seneca Caverns)
  • Redo all Headbutt encounters to suit their locations (Route 65, Route 67, all of Johto and Ember Brook)
    • Correct the table of Sleeping Headbutt Mons
  • Add Rock Smash encounters to Route 85 outside of Firelight Caverns (Slugma, Magcargo) and to Haunted Mansion Basement (Spiritomb)
  • Add encounters to remodeled Ember Brook, Tunod Waterway, South Southerly and Eagulou City
  • Add encounters to new locations Espo Clearing, Espo Forest, Olcan Chine, Olcan Isle and South Rijon Gate
  • Added Snorlax to Old Route 47, making it obtainable
  • Added static Mew encounter on Faraway Island, making it obtainable
  • Added static Zapdos encounter to the Rijon Power Plant, making it obtainable
  • Added Misdreavus to Haunted Forest wilds
  • Add Absol to Route 84, increase Sneasel spawns and remove Lombre
  • Add Volbeat and Illumise to Heath Gym
  • Add Eeveelutions to several points on the map as 1% encounters
  • Wild Drifloon/Drifblim, now available on Route 87 and north
  • Add Lunatone in place of Solrock at night in all of Milos
  • Add Magby and Elekid to wild tables to allow Thiefing their evolution items
  • Numerous tweaks and updates to encounters to make a smoother game experience

Sprites

  • New Sprites: Sprites included in this list were redone from scratch
    • Lotad
    • Lombre
    • Ludicolo
    • Taillow
    • Swellow
    • Ralts
    • Kirlia
    • Gardevoir
    • Shroomish (back)
    • Makuhita (back)
    • Electrike (back)
    • Manectric (back)
    • Volbeat
    • Illumise
    • Wailmer (back)
    • Wailord
    • Camerupt (back)
    • Shelgon
    • Beldum
    • Cranidos (back)
    • Drifloon (back)
    • Chingling
    • Chimecho
    • Lucario (back)
    • Leafeon (back)
    • Libabeel
    • Varaneous
  • Sprite Polish: Sprites included in this list were not remade from scratch but received polish and changes of varying degrees. This may range from any combination of: picture dimensions, palette changes, animation data or more noticeable tweaks directly to the front sprites, animation frames and back sprites.
    • Surskit
    • Shroomish
    • Whismur
    • Makuhita
    • Hariyama
    • Sableye
    • Mawile
    • Aron
    • Lairon
    • Aggron
    • Electrike
    • Manectric
    • Illumise
    • Wailmer
    • Numel
    • Camerupt
    • Torkoal
    • Trapinch
    • Cacnea
    • Swablu
    • Altaria
    • Lileep
    • Feebas
    • Milotic
    • Shuppet
    • Banette
    • Duskull
    • Dusclops
    • Chimecho
    • Snorunt
    • Glalie
    • Bagon
    • Salamence
    • Metang
    • Metagross
    • Shinx
    • Luxio
    • Luxray
    • Cranidos
    • Shieldon
    • Drifloon
    • Buneary
    • Bronzor
    • Gible
    • Garchomp
    • Riolu
    • Lucario
    • Skorupi
    • Drapion
    • Togekiss
    • Leafeon
    • Glaceon
    • Mamoswine
    • Froslass
    • Dusknoir
  • Correct footprint sprites to match official games (for canon mons), create new footprints for Fakemon:
    • Phancero from Anniversary Crystal
    • Libabeel and Varaneous by Futuresushi
    • Fambaco and Raiwato by Marshlands
  • Generate sprites directly from source into /genimages/, replacing the old animatedgifs folder

Learnsets

TM Additions

TM Additions based on changed move definitions and additions to learnsets from SWSH, BDSP, PLA and SV as well as some references to the Anime and TCG.

– Aerial Ace: Drifloon, Drifblim, Breloom, Riolu, Lucario, Pupitar
– Blizzard: Sentret
– Bulk Up: Sableye
– Burning Mist: Charizard, Jigglypuff, Wigglytuff, Rampardos, Drifloon, Drifblim, Spiritomb, Banette, Makuhita, Hariyama, Cacturne, Hitmonlee, Hitmonchan, Magmortar, Absol, Cradily, Typhlosion, Igglybuff, Numel, Camerupt, Swablu, Magcargo, Hitmontop, Fambaco
– Calm Mind: Jigglypuff, Wigglytuff, Scyther, Eevee, Vaporeon, Jolteon, Flareon, Togepi, Togetic, Scizor, Togekiss, Leafeon, Umbreon, Glaceon, Milotic
– Counter: Togekiss
– Crystal Bolt: Rhyhorn, Rhyperior
– Cut: Leafeon
– Dark Pulse: Jigglypuff, Wigglytuff, Mewtwo
– Dig: Cacnea, Cacturne, Mareep, Flaaffy, Ampharos, Breloom, Phanpy, Donphan, Bulbasaur, Ivysaur, Venusaur, Houndour, Houndoom
– Dizzy Punch: Pichu, Igglybuff, Togepi, Tangrowth
– Dragon Breath: Cranidos, Rampardos, Houndour, Houndoom, Ampharos, Totodile, Croconaw, Feraligatr
– Dream Eater: Spinarak, Ariados, Sylveon (Brown)
– Dust Devil: Spearow, Fearow, Cranidos, Rampardos, Exploud, Drifblim, Cacnea, Cacturne, Kangaskhan, Mawile, Relicanth, Lileep, Cradily, Mewtwo, Numel, Camerupt, Forretress, Gligar, Gliscor, Salamence, Rayquaza
– Dynamic Punch: Scizor (from Brown)
– Energy Ball: Chingling, Jigglypuff, Wigglytuff, Venonat, Sableye, Misdreavus
– Final Chance: Pidgeot, Victreebel, Gyarados, Absol, Moltres, Breloom
– Fire Punch: Slowking
– Flash Cannon: Numel
– Freeze Burn: Lunatone, Sneasel, Swinub, Piloswine, Mamoswine, Weavile
– Giga Drain: Sableye
– Hail: Misdreavus, Mismagius
– Hyper Beam: Kirlia
– Hyper Voice: Arcanine, Manectric
– Ice Beam: Ralts, Kirlia, Gardevoir, Gallade
– Ice Punch: Flaaffy, Ampharos
– Icy Wind: Tyranitar
– Iron Head: Cyndaquil, Quilava, Typhlosion, Bagon, Shelgon, Salamence, Phanpy, Donphan
– Light Screen: Sableye, Articuno, Umbreon, Chinchou, Lanturn, Libabeel
– Megahorn: Aggron, Piloswine, Larvitar, Pupitar, Tyranitar, Cranidos, Rampardos (mostly non-canon inclusions from Brown)
– Metronome: Shuppet, Haunter, Ralts, Kirlia, Gardevoir, Gallade, Marill, Azumarill, Slowking, Lucario, Weavile, Sneasel, Tyrogue, Hitmontop, Natu, Xatu
– Mud-Slap: Phancero, Sylveon
– – Noise Pulse: Vaporeon, Jolteon, Flareon, Articuno, Zapdos, Moltres, Pichu, Igglybuff, Leafeon, Glaceon, Forretress, Lucario, Elekid, Exeggcute, Exeggutor, Chansey, Marill, Azumarill, Tyrogue, Hitmontop, Blissey, Mareep, Flaaffy, Ampharos, Togepi, Togetic, Togekiss, Phanpy, Donphan
– Poison Jab: Breloom, Pineco, Forretress
– Prism Spray: Onix, Tangela, Misdreavus, Gligar, Sneasel, Yanma
– Psychic: Ninetales, Sylveon
– Rain Dance: Cacnea, Cacturne, Numel, Camerupt, Shroomish, Breloom, Pineco, Forretress, Houndour, Houndoom, Phanpy, Donphan
– Razor Leaf: Tangela, Tangrowth
– Reflect: Sableye, Cranidos, Rampardos, Paras, Parasect, Growlithe, Arcanine
– Rock Slide: Squirtle, Wartortle, Slowking
– Rock Smash: Espeon, Umbreon, Sylveon
– Safeguard: Natu, Xatu
– Sandstorm: Jigglypuff, Wigglytuff, Magnemite, Magneton, Magnezone, Slugma
– Seed Bomb: Pineco, Forretress
– Seismic Toss: Togekiss
– Shadow Ball: Cacturne, Typhlosion, Ariados, Ninetales (official additions) Exeggcute, Exeggutor, Larvitar, Pupitar, Tyranitar (from Brown)
– Shadow Claw: Gallade
– Sludge Bomb: Magmortar
– Steel Eater: Venusaur, Golbat, Venomoth, Drapion, Shieldon, Bastiodon, Exploud, Victreebel, Gengar, Cacnea, Cacturne, Koffing, Tangela, Tangrowth, Mawile, Lileep, Cradily, Crobat, Gligar, Gliscor
– Storm Front: Charizard, Blastoise, Chingling, Chimecho, Pidgey, Pidgeotto, Pidgeot, Taillow, Swellow, Spearow, Fearow, Volbeat, Illumise, Venomoth, Exploud, Drifblim, Ludicolo, Moltres, Mewtwo, Feraligatr, Togekiss, Wailmer, Wailord, Yanma, Yanmega, Milotic
– Sunny Day: Shinx, Luxio, Luxray, Gyarados, Mareep, Flaaffy, Ampharos
– Surf: Pikachu, Raichu, Pichu, Surskit, Masquerain
– Swift: Jigglypuff, Wigglytuff
– Swords Dance: Banette, Gible, Gabite
– Thief: Jigglypuff, Wigglytuff, Pikachu, Makuhita, Hariyama, Cacnea, Cacturne, Chansey, Phanpy, Donphan, Blissey, Umbreon
– Thunder Punch: Slowking
– Thunder Wave: Sableye, Gengar, Espeon, Umbreon, Forretress
– Tri Attack: Exeggcute, Exeggutor, Weezing, Metang, Metagross, Togepi, Togetic, Surskit, Masquerain, Natu, Xatu, Mareep, Flaaffy, Ampharos, Misdreavus, Mismagius
– Void Sphere: Pidgeot, Jigglypuff, Wigglytuff, Bronzor, Bronzong, Slowpoke, Slowbro, Slowking, Golem, Solrock, Exeggcute, Exeggutor, Koffing, Weezing, Eevee, Jolteon, Flareon, Vaporeon, Espeon, Leafeon, Glaceon, Sylveon, Whismur, Loudred, Exploud, Magmortar, Mewtwo, Ralts, Kirlia, Gardevoir, Gallade, Igglybuff, Togepi, Togetic, Natu, Xatu, Togetic, Marill, Azumarill
– Whirlwind: Phancero, Hitmontop, Froslass
– Will-O-Wisp: Altaria, Groudon
– Zap Cannon: Togekiss

Egg Move Changes

Huge overhaul to egg moves, ensuring every gendered line has at least one. All proven to be legally obtainable from mons in their egg group. All additions unless stated otherwise. Removed any Egg Moves or pointers for Genderless mons. Removed any TMs present in Egg Moves, or moves already present in Level-Up.

– Abra: Ghost Hammer
– Anorith: Waterfall
– Aron: Take Down, remove Crystal Bolt
– Bagon: Dragon Dance, Laughing Gas, Fire Spin
– Bellsprout: Synthesis, Encore, Spring Buds
– Buneary: Draining Kiss
– Cacnea: Drain Punch, Scary Face, Encore
– Chansey: Laughing Gas
– Chikorita: Sleep Powder
– Chinchou: Waterfall
– Chingling: Disable, Perish Song (corrected pointer from Chimecho)
– Cranidos: Crunch, Stomp, Metallurgy
– Cyndaquil: Agility, Fire Spin, Play Rough, Zen Headbutt
– Drifloon: Psybeam
– Electrike: Double Kick, Wild Charge
– Elekid: Pursuit
– Exeggcute: Remove Self-Destruct, Remove Moonlight, add Psybeam
– Feebas: Dragon Pulse, Confuse Ray, Hypnosis, Waterfall
– Gastly: Shock Smog, Poison Gas, Ghost Hammer, Scary Face, Nasty Plot
– Geodude: Rapid Spin, Remove Flail
– Gible: Bite, Roar, Thunder Fang
– Gligar: X-Scissor
– Goldeen: Take Down
– Growlithe: Play Rough
– Houndour: Take Down, Smokescreen, Power Ballad, Roar, Flare Blitz, Scary Face
– Igglybuff: Draining Kiss, Moonblast, Encore, Amnesia
– Illumise: Heal Bell, Charm
– Koffing: Shock Smog
– Lileep: Remove Synthesis, add Vaporize
– Machop: Mach Punch
– Magby: Screech, Mach Punch
– Magikarp: Remove Reversal
– Makuhita: Bass Tremor, Drain Punch, Zen Headbutt, Ghost Hammer
– Marill: Draining Kiss, Bass Tremor, Remove Supersonic
– Mawile: Draining Kiss, Metallurgy, Shock Smog
– Misdreavus: Charm, Draining Kiss, Scary Face
– Natu: Air Slash, remove Night Shade
– Numel: Fire Spin, Flare Blitz, Zen Headbutt
– Onix: Remove Dragon Pulse, Remove Twister, Remove Flail
– Phanpy: Flail
– Pichu: Scary Face, Draining Kiss, Play Rough, Sweet Kiss
– Ponyta: Play Rough, Baton Pass
– Relicanth: Iron Defense
– Riolu: Ghost Hammer, Iron Defense
– Sableye: Metal Claw, X-Scissor
– Sentret: Focus Energy
– Shieldon: Focus Energy
– Shinx: Quick Attack, Play Rough, Confuse Ray
– Shroomish: Zen Headbutt, Remove Mind Reader
– Shuppet: Hypnosis, Encore, Nasty Plot, Scary Face
– Skorupi: Screech, Faint Attack, Night Slash
– Slowpoke: Stomp, Waterfall, Psybeam
– Slugma: Remove Iron Defense
– Sneasel: Reversal, Scary Face, Baton Pass, Moonlight, remove Crunch
– Snorunt: Astonish
– Snorlax: Outrage
– Spearow: Focus Energy, Remove Scary Face
– Spinarak: Bug Buzz, Growth
– Spiritomb: Disable, Miasma
– Squirtle: Waterfall, remove Foresight
– Surskit: Mind Reader, Foresight, Waterfall
– Swablu: Moonblast, Brave Bird
– Swinub: Take Down
– Taillow: Air Slash
– Togepi: Play Rough
– Torkoal: Metallurgy, Zen Headbutt
– Trapinch: Bass Tremor
– Tyrogue: Focus Energy, remove Pound, Mach Punch, Mind Reader, Rapid Spin
– Venonat: Confuse Ray
– Volbeat: Agility
– Vulpix: Remove Disable
– Wailmer: Amnesia, Take Down
– Whismur: Take Down, Smokescreen

Level-Up Changes

Level-Up Changes were mostly made to suit other areas. Redundancy was reduced between Happiness Tutor, Egg Moves, TM Moves and Level-Up, and many errors in sequence were corrected. Trainers were sometimes made legal by adding moves to a level-up set. Removed commented-out moves in Level-Up files, either removing fully or adding to Level-Up/Egg Moves.

– Azumarill now learns Waterfall at Level 38 and Hydro Pump at Level 66
– Bayleef now learns Leech Seed at Level 58 instead of Level 48
– Breloom now learns Mind Reader at Level 1
– Cacnea and Cacturne now learn Spikes by Level-Up, with Leer moving back to Lv1 on Cacnea and off Cacturne’s set.
– Change Trapinch line’s Happiness Tutor move from Bass Tremor to Dragon Dance (since Bass Tremor is an Egg Move now)
– Chimecho now learns Bass Tremor by Level-Up
– Dusknoir now learns Rapid Spin at Level 1
– Eevee now learns Charm earlier in its set and Sing later in its set
– Espeon now learns Power Gem by level-up, replacing Signal Beam (which it still gets by TM)
– Fambaco loses access to Psycho Cut and Miasma, gains access to Agility, Zen Headbutt and Doubleslap
– Froslass now learns Ghost Hammer by Level-Up
– Flygon now learns Base Tremor where it used to learn Hyper Voice
– Gardevoir/Gallade/Kirlia/Ralts all now learn Psybeam in place of Dream Eater on their level-up sets
– Gible/Gabite now learn Outrage by level-up in place of Swords Dance
– Gligar no longer learns Sky Attack by level-up, moves moved up on it to accommodate, moved to end of set on Gliscor.
– Gyarados’ learn levels for Waterfall and Hydro Pump are swapped (Waterfall now at 34, Hydro Pump now at 50)
– Jigglypuff now learns Bass Tremor at Level 49 Moonblast at Level 52
– Lanturn now learns Vaporize by Level-Up
– Libabeel loses access to Acid Armor, gains access to Nasty Plot and Iron Defense
– Lotad now learns Giga Drain in place of Seed Bomb, and Spring Buds in place of Giga Drain. Lotad loses Hydro Pump and Drain Punch.
– Lombre now learns Waterfall at Level 41 and Hydro Pump at Level 57 as well as Giga Drain in place of Seed Bomb, and Spring Buds in place of Giga Drain
– Ludicolo now learns Waterfall at Level 44 and Hydro Pump at Level 68 as well as Giga Drain in place of Seed Bomb, and Spring Buds in place of Giga Drain
– Lunatone now learns Power Gem by level-up, replacing Dust Devil (which it still gets by TM)
– Machamp now learns Drain Punch at Level 1
– Magby line now learns Poison Gas by Level-Up where it used to learn Mach Punch (now egg move)
– Magnemite, Magneton and Magnezone now learn Wild Charge by Level-Up
– Magneton and Magnezone now learn Metallurgy by Level-Up
– Marill now learns Waterfall at Level 31 and Hydro Pump at Level 52
– Onix now learns Head Smash by Level-Up
– Phancero now learns Aura Sphere by Level-Up, and only learns Tri-Attack by TM. Also gains Astonish.
– Pichu now learns Nasty Plot by Level-Up
– Porygon line now learns Barrier by level-up, replacing Blizzard (which it still gets by TM)
– Raiwato loses access to Aeroblast, gains access to Sand-Attack and Recover
– Riolu no longer learns Flash Cannon by level-up. Replaced with Nasty Plot
– Sableye no longer learns Swift by Level-Up. All subsequent moves moved up by 3 levels to fill the space.
– Shuppet no longer learns Shadow Claw by level-up, since it don’t got hands. Subsequent moves moved up by 3 levels.
– Slowpoke line now learn Hydro Pump by Level-Up (in place of Waterfall)
– Sneasel now learns Slash by Level-Up (replacing Ice Beam, which it still learns by TM)
– Snorlax now learns Bass Tremor by Level-Up instead of Outrage, which has been moved to its Egg Moves
– Snorunt and Glalie now learn Disable where they previously learned Double Team by level-up
– Spiritomb now learns Scary Face at Level 1
– Taillow and Swellow now learn Bass Tremor and Reversal by Level-Up
– Tentacool now learns Waterfall at Level 37 and Hydro Pump at Level 46
– Tentacruel now learns Waterfall at Level 42 and Hydro Pump at Level 57
– Tyrogue now learns Rage at Level 1
– Umbreon now learns Screech by level-up, replacing Charm (which it still gets via Eevee)
– Varaneous gains Vaporize by level
– Venonat and Venomoth learn Stun Spore earlier, alongside Sleep Powder. Venomoth gains Agility by level-up.
– Vibrava now learns Outrage by Level-Up, with Dragon Pulse moving to Lv1. Also learns Noise Pulse where it used to learn Hyper Voice.

Happiness Tutor Changes

Huge overhaul to Happiness Tutor to remove moves otherwise learned by TM, Egg Move or Level-Up, to increase the quality of the moves gained by some Legendaries, and to reduce the power of mons that were given Legendary moves.

– Articuno: POWER GEM -> AEROBLAST
– Banette: MAGNITUDE -> POWER BALLAD
– Bronzong: SIGNAL BEAM -> STORM FRONT
– Bronzor: SIGNAL BEAM -> STORM FRONT
– Cacnea: RAZOR LEAF -> EARTH POWER
– Cacturne: RAZOR LEAF -> EARTH POWER
– Charizard: SACRED FIRE -> MORNING SUN
– Charmander: SACRED FIRE -> MORNING SUN
– Charmeleon: SACRED FIRE -> MORNING SUN
– Drapion: NIGHT SHADE -> FOCUS ENERGY
– Drifblim: LEWISITE -> FLAMETHROWER
– Drifloon: LEWISITE -> FLAMETHROWER
– Dusknoir: SCARY FACE -> PERISH SONG
– Electrike: WILD CHARGE -> FIRE BLAST
– Exeggcute: CONFUSE RAY -> SOFTBOILED
– Exeggutor: CONFUSE RAY -> SOFTBOILED
– Fearow: STORM FRONT -> HAZE
– Flareon: EARTH POWER -> WILD CHARGE
– Flygon: FOCUS ENERGY -> DRAGON DANCE
– Gallade: SWEET KISS -> AURA SPHERE
– Gardevoir: SWEET KISS -> AURA SPHERE
– Glaceon: IRON DEFENSE -> HYDRO PUMP
– Gligar: X SCISSOR -> SPIKES
– Gliscor: X SCISSOR -> SPIKES
– Hariyama: FOCUS ENERGY -> SPIKES
– Hitmonchan: TAKE DOWN -> GHOST HAMMER
– Hitmonlee: TAKE DOWN -> DESTINY BOND
– Houndoom: NIGHT SLASH -> MIASMA
– Houndour: NIGHT SLASH -> MIASMA
– Kirlia: SWEET KISS -> AURA SPHERE
– Lucario: IRON DEFENSE -> MACH PUNCH
– Lunatone: EXPLOSION -> METEOR MASH
– Machamp: DRAIN PUNCH -> SWORDS DANCE
– Magby: SACRED FIRE -> BUBBLEBEAM
– Magmar: SACRED FIRE -> BUBBLEBEAM
– Magmortar: SACRED FIRE -> BUBBLEBEAM
– Makuhita: FOCUS ENERGY -> SPIKES
– Manectric: WILD CHARGE -> FIRE BLAST
– Misdreavus: SACRED FIRE -> SLUDGE BOMB
– Mismagius: SACRED FIRE -> SLUDGE BOMB
– Natu: AEROBLAST -> MOONBLAST
– Ninetales: SACRED FIRE -> FUTURE SIGHT
– Onix: HEAD SMASH -> RAPID SPIN
– Pichu: BARRIER -> SWEET SCENT
– Pidgeot: STORM FRONT -> DRILL PECK
– Pidgeotto: STORM FRONT -> DRILL PECK
– Pidgey: STORM FRONT -> DRILL PECK
– Pikachu: BARRIER -> FLY
– Raichu: BARRIER -> METEOR MASH
– Ralts: SWEET KISS -> AURA SPHERE
– Relicanth: EARTH POWER -> BASS TREMOR
– Riolu: IRON DEFENSE -> MACH PUNCH
– Shuppet: MAGNITUDE -> POWER BALLAD
– Skorupi: NIGHT SHADE -> FOCUS ENERGY
– Solrock: EXPLOSION -> METEOR MASH
– Spearow: STORM FRONT -> HAZE
– Steelix: HEAD SMASH -> RAPID SPIN
– Swellow: STORM FRONT -> POWER BALLAD
– Taillow: STORM FRONT -> POWER BALLAD
– Tangela: SLUDGE -> BARRIER
– Tangrowth: SLUDGE -> BARRIER
– Teddiursa: CRUNCH -> QUICK ATTACK
– Togekiss: MOONLIGHT -> AGILITY
– Togepi: MOONLIGHT -> AGILITY
– Togetic: MOONLIGHT -> AGILITY
– Trapinch: FOCUS ENERGY -> DRAGON DANCE
– Ursaring: CRUNCH -> QUICK ATTACK
– Venomoth: NIGHT SHADE -> MOONBLAST
– Venonat: NIGHT SHADE -> MOONBLAST
– Vibrava: FOCUS ENERGY -> DRAGON DANCE
– Vulpix: SACRED FIRE -> FUTURE SIGHT
– Xatu: AEROBLAST -> MOONBLAST
– Yanma: FEINT ATTACK -> DRAGON DANCE
– Yanmega: FEINT ATTACK -> DRAGON DANCE
– Zapdos: CONFUSE RAY -> SHOCK SMOG

Learnset RemovalsMoves removed from learnsets of various forms. In the future, an option will be presented to allow the removal of these moves from your mons on your savefile.

Remove excess learners of Swift, Cosmic Power, Poison Jab, Aerial Ace, Body Slam, Attract, Hyper Voice, Megahorn, Flamethrower, Fire Blast, Mud-Slap, Sandstorm, Thief, Hail, Thunderbolt, Sky Attack, Headbutt, Hyper Beam, Dig, Light Screen, Reflect and Tri-Attack by comparing to canon learnlists.
Remove additional erroneous learns (Earthquake on Porygon, Energy Ball on Hitmonlee, Rain Dance and Fury Cutter on Steelix, Zap Cannon on Steelix and Gliscor, Fire Punch on Froslass, Togekiss and Metang, Freeze Burn on Victreebel, Ice Beam on Phanpy, Swords Dance on Shieldon line, Will-O-Wisp on Venonat line and Butterfree and Prism Spray on Vibrava).
Remove moves based on other changes to TM, Egg, Level-Up or Happiness Tutor sets.
– Absol: Cosmic Power, Poison Jab, Tri Attack
– Aggron: Swift
– Altaria: Cosmic Power, Poison Jab
– Anorith: Poison Jab, Swift
– Arcanine: Cosmic Power, Poison Jab
– Ariados: Swift, Headbutt
– Armaldo: Poison Jab, Swift
– Aron: Swift, Thunderbolt
– Articuno: Attract, Body Slam, Cosmic Power, Poison Jab, Power Gem
– Azumarill: Supersonic, Reflect
– Bagon: Poison Jab, Swift
– Banette: Aerial Ace, Magnitude, Swift
– Bastiodon: Swift, Swords Dance
– Bayleef: Swift
– Beldum: Attract, Body Slam, Curse, Double Team, Frustration, Hidden Power, Night Shade, Protect, Rest, Return, Sleep Talk, Substitute, Swagger, Swift, Toxic
– Bellsprout: Body Slam, Light Screen
– Blastoise: Swift, Foresight
, Light Screen
– Blissey: Aerial Ace
– Breloom: Swift
– Bronzong: Aerial Ace, Attract, Cosmic Power, Swift, Headbutt
– Bronzor: Aerial Ace, Attract, Cosmic Power, Swift, Headbutt
– Buneary: Sandstorm
– Butterfree: Cosmic Power, Will-O-Wisp, Light Screen
– Cacnea: Swift
– Cacturne: Swift
– Camerupt: Swift
– Chansey: Aerial Ace
– Charizard: Sacred Fire, Light Screen, Sky Attack
– Charmander: Sacred Fire, Light Screen
– Charmeleon: Sacred Fire, Light Screen
– Chikorita: Swift
– Chimecho: Headbutt, Hyper Beam
– Chingling: Headbutt
– Chinchou: Body Slam, Swift, Headbutt
– Cradily: Swift, Synthesis
– Cranidos: Swift
– Crobat: Body Slam, Cosmic Power
– Croconaw: Poison Jab, Swift
– Cyndaquil: Poison Jab
– Donphan: Swift, Ice Beam
– Drapion: Swift, Sandstorm
– Drifblim: Flash Cannon
, Hail
– Drifloon: Flash Cannon, Hail
– Dusclops: Aerial Ace, Swift
– Dusknoir: Scary Face, Swift
– Duskull: Aerial Ace, Swift
– Electabuzz: Aerial Ace, Flamethrower, Fire Blast, Dig
– Electivire: Aerial Ace
– Electrike: Cosmic Power, Reflect
– Espeon: Aerial Ace, Tri Attack
– Exeggcute: Aerial Ace, Body Slam, Confuse Ray, Swift, Self-Destruct, Moonlight
– Exeggutor: Aerial Ace, Confuse Ray, Swift, Self-Destruct, Moonlight
– Exploud: Cosmic Power, Swift, Tri Attack
– Fambaco: Attract, Miasma, Psycho Cut
– Fearow: Body Slam, Cosmic Power, Poison Jab, Scary Face
– Feebas: Aerial Ace, Body Slam, Mud-Slap
– Feraligatr: Poison Jab, Swift
– Flygon: Hyper Voice
– Froslass: Aerial Ace, Cosmic Power, Fire Punch, Swift, Tri Attack
– Gabite: Poison Jab
– Gallade: Sweet Kiss
– Gardevoir: Cosmic Power, Sweet Kiss, Tri Attack, Aerial Ace
– Gastly: Body Slam, Swift
– Gengar: Cosmic Power, Swift
– Geodude: Swift, Flail
– Gible: Poison Jab
– Glaceon: Iron Defense
– Glalie: Aerial Ace, Swift, Tri Attack, Mud-Slap
– Gligar: Body Slam, Sky Attack, Hyper Beam
– Gliscor: Body Slam, Zap Cannon
– Golbat: Body Slam, Cosmic Power
– Golem: Swift, Flail
– Graveler: Swift, Flail, Hyper Beam
– Groudon: Attract, Poison Jab
– Growlithe: Cosmic Power, Poison Jab
– Gyarados: Swift, Light Screen, Sky Attack
– Hariyama: Swift
– Haunter: Body Slam, Swift
– Hitmonchan: Take Down, Pound
, Aerial Ace, Hyper Beam
– Hitmonlee: Energy Ball, Take Down, Sandstorm, Pound
, Aerial Ace, Hyper Beam
– Hitmontop: Poison Jab, Pound
, Hyper Beam
– Ho-oh: Attract, Body Slam, Poison Jab
– Houndoom: Night Slash
– Houndour: Night Slash
– Igglybuff: Cosmic Power
– Illumise: Poison Jab, Headbutt, Reflect
– Jigglypuff: Aerial Ace, Cosmic Power
– Kangaskhan: Poison Jab, Swift
– Kirlia: Aerial Ace, Sweet Kiss
– Koffing: Body Slam, Swift
– Kyogre: Attract
– Lairon: Swift, Thunderbolt
– Lanturn: Body Slam, Swift, Headbutt
– Larvitar: Swift
– Libabeel: Acid Armor, Attract
– Lileep: Swift, Synthesis, Headbutt
– Lombre: Swift
– Lopunny: Sandstorm
– Lotad: Swift, Hyper Voice, Hydro Pump, Drain Punch
– Loudred: Cosmic Power, Swift, Tri Attack, Hyper Beam
– Ludicolo: Swift
– Lugia: Attract, Poison Jab
– Lunatone: Headbutt
– Luxio: Body Slam, Cosmic Power
– Luxray: Cosmic Power
– Magby: Sacred Fire, Swift
– Magcargo: Swift, Iron Defense, Headbutt
– Magmar: Aerial Ace, Sacred Fire, Swift
– Magmortar: Aerial Ace, Sacred Fire, Swift
– Magnemite: Aerial Ace, Body Slam, Cosmic Power
– Magneton: Aerial Ace, Body Slam, Cosmic Power
– Magnezone: Aerial Ace, Cosmic Power
– Makuhita: Swift
– Mamoswine: Swift, Thief
– Manectric: Cosmic Power, Reflect
– Marill: Supersonic, Reflect
– Masquerain: Body Slam, Poison Jab, Headbutt, Sky Attack
– Mawile: Swift
– Meganium: Swift
– Metagross: Attract, Poison Jab, Fire Punch
– Metang: Attract, Fire Punch, Poison Jab
– Mewtwo: Attract
– Milotic: Tri Attack, Aerial Ace

– Misdreavus: Body Slam, Poison Jab, Sacred Fire
– Mismagius: Body Slam, Poison Jab, Sacred Fire
– Moltres: Attract, Body Slam, Poison Jab
– Natu: Aeroblast, Body Slam, Poison Jab
– Ninetales: Aerial Ace, Cosmic Power, Sacred Fire, Tri Attack, Disable, Light Screen
– Numel: Swift
– Onix: Swift, Dragon Pulse, Twister, Flail, Hyper Beam
– Paras: Poison Jab
– Parasect: Poison Jab
– Phancero: Attract
– Phanpy: Ice Beam, Swift
– Pichu: Barrier
– Pidgeot: Body Slam, Cosmic Power, Poison Jab, Light Screen
– Pidgeotto: Body Slam, Cosmic Power, Poison Jab, Light Screen
– Pidgey: Body Slam, Cosmic Power, Poison Jab, Light Screen
– Pikachu: Barrier
– Piloswine: Swift
– Ponyta: Megahorn
– Porygon: Attract, Body Slam, Poison Jab, Light Screen
– Porygon2: Attract, Body Slam, Earthquake, Poison Jab, Light Screen
– PorygonZ: Attract
, Body Slam, Earthquake, Poison Jab, Light Screen
– Pupitar: Swift
– Quilava: Poison Jab
– Raichu: Barrier
– Raiwato: Aeroblast, Attract, Surf
– Ralts: Aerial Ace, Sweet Kiss
– Rampardos: Swift
– Rayquaza: Attract, Poison Jab
– Relicanth: Swift
– Rhydon: Swift
– Rhyhorn: Swift
– Rhyperior: Swift
– Riolu: Body Slam, Flash Cannon
– Sableye: Swift
– Salamence: Cosmic Power, Poison Jab, Sky Attack
– Scizor: Body Slam, Poison Jab, Sky Attack
– Scyther: Body Slam, Poison Jab, Sky Attack
– Shelgon: Poison Jab, Swift
– Shieldon: Swift, Swords Dance
– Shinx: Body Slam, Cosmic Power
– Shroomish: Swift, Mind Reader, Mud-Slap
– Shuppet: Aerial Ace, Magnitude, Shadow Claw, Swift
– Skorupi: Body Slam, Swift, Sandstorm
– Slowbro: Poison Jab
– Slowking: Poison Jab
– Slugma: Swift, Iron Defense, Headbutt
– Sneasel: Body Slam, Hyper Beam
– Snorlax: Swift
– Snorunt: Aerial Ace, Swift, Tri Attack, Mud-Slap
– Solrock: Headbutt
– Spearow: Body Slam, Cosmic Power, Poison Jab, Scary Face
– Spinarak: Swift, Headbutt
– Spiritomb: Cosmic Power, Swift
– Squirtle: Swift, Foresight, Light Screen
– Steelix: Fury Cutter, Rain Dance, Swift, Zap Cannon, Dragon Pulse, Twister, Flail
– Surskit: Body Slam, Headbutt
– Swablu: Cosmic Power, Poison Jab
– Swellow: Body Slam, Cosmic Power, Poison Jab
– Swinub: Swift
– Sylveon: Aerial Ace, Cosmic Power, Tri Attack
– Taillow: Body Slam, Cosmic Power, Hyper Voice, Poison Jab
– Tangela: Sludge, Swift
– Tangrowth: Sludge, Swift
– Teddiursa: Poison Jab
– Tentacool: Body Slam, Cosmic Power
– Tentacruel: Body Slam, Cosmic Power
– Togekiss: Moonlight, Fire Punch, Poison Jab

– Togepi: Cosmic Power, Moonlight
– Togetic: Cosmic Power, Moonlight, Poison Jab
– Torkoal: Swift
– Totodile: Poison Jab, Swift
– Trapinch: Swift
– Typhlosion: Poison Jab
– Tyranitar: Poison Jab, Swift
– Tyrogue: Aerial Ace, Pound
– Umbreon: Aerial Ace, Tri Attack
– Ursaring: Poison Jab
– Venomoth: Body Slam, Cosmic Power, Poison Jab, Will-O-Wisp
– Venonat: Body Slam, Cosmic Power, Will-O-Wisp
– Vibrava: Hyper Voice, Poison Jab, Prism Spray, Sky Attack
– Victreebel: Freeze Burn, Light Screen
– Volbeat: Poison Jab, Headbutt, Reflect
– Vulpix: Aerial Ace, Cosmic Power, Sacred Fire, Tri Attack, Disable, Light Screen
– Wailmer: Swift
– Wailord: Swift
– Wartortle: Swift, Foresight, Light Screen
– Weavile: Body Slam, Hyper Voice
– Weepinbell: Body Slam, Light Screen
– Weezing: Body Slam, Swift
– Whismur: Cosmic Power, Swift, Tri Attack
– Wigglytuff: Aerial Ace, Cosmic Power
– Xatu: Aeroblast, Body Slam, Poison Jab
– Yanma: Body Slam, Poison Jab, Mud-Slap, Hail, Hyper Beam, Sky Attack
– Yanmega: Body Slam, Poison Jab, Hail, Sky Attack
– Zapdos: Attract, Body Slam, Confuse Ray, Poison Jab
– Zubat: Body Slam, Cosmic Power

Trainers

Regular Trainers

New Trainers

  • Added 7 new trainers to Ember Brook
  • Added 9 new trainers to Mt. Ember
  • Added a new trainer to Goldenrod Cape
  • Added 2 trainers to Route 65
  • Added 2 trainers to Goldenrod Underground
  • Added 1 trainer to Magikarp Caverns

Trainer Mon Changes

Trainer changes were made for move legality, flavour and strategy.

  • Give Cadence a Mismagius to match its new type
  • Give Whitney a Togekiss over Porygon-Z, as it’s “cuter”
  • Change early game Juggler to use more class-appropriate mons

More

Trainer Class Changes

  • To make use of some unused or low-used trainer classes, or to age up some young trainers from Crystal.

Name Changes

Rename some trainers to reduce name duplicates, both in regular trainer parties and in the battle tower.

Other Fixes

  • Removed unused trainers from the trainer files
  • Fix two trainer pointers that were pointing to an the same party as a different trainer, and add new parties to compensate
  • Give Blackbelts in Saffron Dojo Blackbelt items for all Pokémon

Special Trainers

Several late-game trainers have been given some added difficulty. Trainers will now use items, have better moves and sometimes have been given tailored movesets to go with specific abilities. The following trainer parties were modified:

  • Gym Leader Rematches in Spurge City Gym
  • Silver
  • Whitney
  • Bugsy
  • Sabrina
  • Karate King
  • Ernest
  • Blue
  • Elite Four Rematch (some changes to initial party to match)

Mystery League

The entire Mystery League has recieved a serious buff and now presents a real challenge. Considering this is the last story battle of the game, it needs to be the hardest!

  • All Pokémon have been raised to Level 100
  • All Pokémon have their DVs maxed out
  • All trainers and Pokémon have been given items
  • Some Pokémon have been given specific abilities (a first for us!)
  • Most Pokémon have had their movesets updated
  • Post-credits spawn set to Caper Ridge

Battle Tower

  • Added some trainers to diversify the trainer classes
    • Naomi – KIMONO GIRL
    • Annie – GUITARIST F
    • Hilda – MEDIUM
    • Zelda – MEDIUM
    • Fallon – DELINQUENT F
    • Liza – DELINQUENT F
    • Calvin – DELINQUENT M
    • Bart – DELINQUENT M
    • Moe – MINER
    • Yoko – TEACHER

Changes were made to Battle Tower sets to correct legality and improve strategy. They are ordered by which line was changed on the data file.

Battle Arcade

Changes were made to Battle Arcade sets to correct legality and improve strategy. They are ordered by which line was changed on the data file.

Music

Incorporating Music Update 1! This has been introduced to give all regions their own distinct soundtrack. This will give a different feel per region, with Naljo especially having a greater variety of tracks from all over the Pokémon series.

All of these tracks are by the amazinly talented composers ShinkoNetCavymonstarulesTriteHexagonFroggestSpirit and mmmmmmmmmmmmmmmmm. A massive thank you to all of you!

General updates

  • Vast majority of music tracks have recieved stereo panning. No more random mono tracks!
  • The introduction now uses Unova Route 4 by mmmmmmmmmmmmmmmmm.
  • The gym leader victory music is now the theme from Ruby, Sapphire & Emerald by by mmmmmmmmmmmmmmmmm.

Naljo

  • All Naljo gyms use the Naljo Gym theme, specially composed for Prism by ShinkoNetCavey.
  • Route 74, Heath Gate, Laurel Gate & Route 75 now use Unova Route 4 (listed above).
  • Route 80, Route 81, gates and houses off of Route 81 and Route 85 now use Johto Route 47 by mmmmmmmmmmmmmmmmm.
  • Routes 78 & 79 now use Hoenn Route 119 by mmmmmmmmmmmmmmmmm.
  • Acania Dock now uses Lilycove City (previously in-game).
  • Spurge City now uses Ever Grande City by mmmmmmmmmmmmmmmmm.
  • Torenia City now uses Petalburg City by mmmmmmmmmmmmmmmmm.
  • Oxalis City now uses Oldale Town by mmmmmmmmmmmmmmmmm.
  • Heath Village now uses Anville Town by mmmmmmmmmmmmmmmmm.
  • Phlox Town now uses Lentimas Town by mmmmmmmmmmmmmmmmm.
  • Milos Catacombs now uses Friend Area – Oceanic from Pokémon Mystery Dungeon Red/Blue by monstarules.
  • Faraway Island (new for this release) now uses Abandoned Ship by mmmmmmmmmmmmmmmmm.
  • Scientists in Phlox town now use Encounter – Team Magma and Battle – Magma & Aqua Grunt, both by mmmmmmmmmmmmmmmmm.
  • Route 86 & Battle Arcade now use Fight Area by TriteHexagon.
  • Route 68 & 69 now use Route 203 by TriteHexagon (it’s the same melody, but with a better mix).
  • Mew’s battle uses a pitched up version of the FireRed & LeafGreen Wild Pokémon Battle theme by Monstarules.
  • Battle Tower Tycoon’s now use Battle Vs. Frontier Brain (DPPt) by TriteHexagon.

Rijon

  • Brand new remix of the Rijon Trainer Battle theme by monstarules.
  • Updated Rijon Wild Battle and Rijon Trainer Battle with drums and stereo mix (percussion track by monstarules).
  • Rijon Pokémon Centers now use the Gold, Silver & Crystal Pokémon Center theme.
  • Rijon Pokémon Gyms now use the Gold, Silver & Crystal Pokémon Gym theme.
  • Rijon Elite Four members now use a pitched-up version of the Naljo Gym Leader Battle theme.
  • Old Route 47 and Old Route 48 use the Cycling music.

Tunod-Rankor

  • Route 87, Tunod Waterway (Route 88) & South Southerly (Route 89) now use Hoenn Route 104 by monstarules.
  • Southerly City now uses Slateport City by mmmmmmmmmmmmmmmmm.
  • Southerly City Gym now uses the Generation III Gym theme by mmmmmmmmmmmmmmmmm.
  • Tunod Gym Leader battles now use an enhanced version of the Hoenn Gym Leader Battle by mmmmmmmmmmmmmmmmm.
  • Tunod Wild Battle now uses an enhanced version of the Hoenn Wild Battle by FroggestSpirit.
  • Tunod Trainer Battle now uses the percussion track from FroggestSpirit’s version of the Hoenn Trainer Battle (original Prism mix remains).
  • Southerly City Pokémon Center now uses the Hoenn Pokémon Center theme from Ruby, Sapphire & Emerald by mmmmmmmmmmmmmmmmm.
  • Southerly City PokéMart now uses the Hoenn PokéMart theme from Ruby, Sapphie & Emerald by mmmmmmmmmmmmmmmmm.
  • Epso Clearing (new area) uses Hoenn Route 120 by monstarules.
  • Espo Forest and Olcan Chine (new areas) use Petalburg Woods by mmmmmmmmmmmmmmmmm.
  • Olcan Isle (new area) uses Sevii Isles 4-7 by monstarules.

Johto

  • Updated Johto Wild Battle, Johto Trainer Battle and Johto Gym Battle with drums and stereo mix (percussion track by monstarules).
  • Goldenrod City Gym now use the Gold, Silver & Crystal Gym theme.

Kanto

  • Saffron City now uses its original theme from Red, Blue & Yellow.
  • Saffron City Gym and Saffron City Dojo now uses the Red, Blue and Yellow Gym theme.
  • Saffron City Pokémon Center and PokéMart now use the Red, Blue and Yellow Pokémon Center theme.
  • Kanto trainer battles now use the Red, Blue and Yellow Trainer Battle theme.
  • Kanto Gym Leader battles now use the Red, Blue and Yellow Gym Battle theme.

Sevii Islands

  • Ember Brook now uses the Route 3 theme from FireRed & LeafGreen by monstarules.
  • Mt. Ember now uses the Mt. Moon theme from FireRed & LeafGreen by monstarules.
  • Sevii Islands wild battles now use the FireRed & LeafGreen Wild Pokémon Battle theme by Monstarules.
  • Sevii Islands trainer battles now use the FireRed & LeafGreen Trainer Battle Theme by monstarules.

Mystery Zone

  • The Mystery League now uses the Indigo Plateau theme from Gold, Silver & Crystal.
  • Brown’s battle theme is now Battle – Hoenn Champion by mmmmmmmmmmmmmmmmm.
  • Red’s battle theme is now Battle – World Champion (previously featured in Pokémon Aniversary Crystal).

Encounter Themes

  • Some encounter themes have been renamed internally
    • Lass > Twins
    • Female > Lass
    • Female2 > SwimmerF
    • Male > Dubious
  • Some trainer classes’ encounter theme changed
    • DelinquentM/F: Hiker -> Dubious
    • Cheeleader: Lass -> SwimmerF
    • Psychic: Youngster -> Dubious
    • Officer: Hiker -> Officer
    • Miner: Rocket -> Hiker
    • GuitaristF: Hiker -> Lass

Items

Bug Fixes

  • Fix the implementation of the Power Herb, make it available (Item Ball, Battle Tower, Pickup)
  • Give the Cigarette, Pink Bow and Megaphone the proper item boost
  • Correct Everstone Implementation
    • Evolve_Location, Evolve_Sylveon and Evolve_Move now correctly check for Everstone
  • Evolve_Item now ignores Everstone like later gens

Attributes

  • Increased the sell price of all the Ring items to make crafting them less punishing.
  • Rename the Polkadot Bow to the Silk Scarf, like in newer gens
  • Add the Powder move immunity to Safe Goggles, make them available outside of Bingo (Item Ball)
  • Change description of TM Case to be accurate

Locations

  • Remove Sun Stones from the Pickup, Mining and Bingo tables, replace with Trade Stones.
    • Also reduce price of Trade Stones in Battle Arcade.
  • Diversify Mining table
    • Give better access to sellable items
    • Label the internal “Special Item” table to be more clear
    • Set the “Special Item” in Milos Catacombs to Fossils to give better access
    • Set the “Special Item” on Route 34 to Trade Stone to give better access
    • Make sure any mineable map has a “Special Item”
  • Diversity Pickup table
    • Give better access to sellable items
    • Give additional access to Apricorns
    • Give a repeatable way to obtain the Prism Scale
  • Southerly Stamina Challenge now gives Big Nugget
  • Add a Thunder Stone to Route 82
  • Add an Icy Rock to Clathrite
  • Add a Light Clay to Ruins Outside
  • Add NPC that gives Metal Coat to Saxifrage
  • Replace some items on map, save patch resets the flags so they’re obtainable to existing players (the replaced items were duplicates that could be picked up somewhere else already)
    • Route 84 TM95 Steel Eater -> NeverMeltIce
    • Route 85 Dragon Fang -> TM95 Steel Eater (the TM item ball won’t reappear if the player already got it on Route 84 in a previous update)
    • Milos B2F Protector -> Dusk Stone
    • Silk Tunnel B3F Dusk Stone -> Protector
    • Route 82 Hard Stone -> Scope Lens
    • Route 81 Damp Rock -> NPC that gives Megaphone

Marts

  • Remove unused marts and merge duplicated ones
  • Add Escape Ropes to Oxalis
  • Add Lemonade to Spurge Department Cafeteria
  • Add Keg of Beer to Jaeru Mart since it’s mentioned by an NPC
  • Remove Sun Stone from any remaining shops
  • Add Charcoal back to Azalea
  • Reduce price of Razor Claw, Razor Fang and Rare Candy in BP shop
  • Add Power Herb to BP shop
  • Reduce price of SilverPowder, PP Up and Rare Candy at Arcade shop
  • Increase price of Friend Ball
  • Replace Razor Claw/Fang in BA shop with Wise Glasses/Muscle Band
  • Add Cigarette to Saxifrage Mart

Other Changes

  • Updated Readme file with simple, step-by-step tutorial on how to patch and update the game.
  • Reduce number of battle victories required on Page 3 of the Bingo card
  • Revised version numbering to increase with each release (next will be 0.96) unless a hotfix is urgently needed
  • lot of under-the-hood changes to make the game more efficent
  • Stereo is now the default option when starting a new game
  • Updates many components to modern standards
  • Strip all references to gender for the player character
  • Dialogue fixes across the entire game
  • Enemy trainers now use maximum power Returns
  • Optimize battle damage calculations
  • Optimize PNG files by removing extraneous data
  • Reorganize font graphics, moving them out of tilesets
  • Remove unused music tracks from the source
  • Merge related music tracks into single files to optimize (Rival encounter and post-encounter, Haunted Forest and Haunted Mansion)
  • Soot is now collected on more maps if the player has the Soot Sack (Ember Brook, Mt. Ember, Route 85, Olcan Isle in additional to the existing Firelight Caverns maps)

Known Issues

  • Soundproof and the Sound-typing does not prevent the use of Sound-type Status moves on the User.
  • Some NPCs use incorrect sprites in the Overworld, including Brooklyn, Silver and Sparky.
  • Endturn effects happen to Pokémon who were just switched in, when they should not occur until the end of the next turn.
  • There is no way to clear Lava Pool from the field

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